Jack Boss [Walkthrough]
Scenario consists of two acts. In the first act, players need to reach train depot, killing a crowd of Zombies on their way. In the second act, players appear at railway depot and wait for Jack to appear. Purpose of the operation is to kill Jack.
Phase 1. Jack appears on roof of train depot. After a while, he jumps to ground and starts hunting for nearest victim, attacking with his paws. After a while, Jack starts using teleportation and attacking a random player with his paws.
Phase 2. In the second phase, Jack summons prickly needles and throws them around him. Players need to try to go behind Jacks back so as not to get damage from prickly needles. Next, Jack looks for a random victim again and attacks with his paws. After a while, Boss jumps onto roof of train depot and pulls out a minigun. He chooses victims in his field of vision and shoots at them. While Jack is attacking with a minigun, he is invulnerable to damage, it makes no sense to shoot at him. After Jack finishes shooting minigun, he throws it away and jumps into center of the location. Players within radius of his jump are killed.
Phase 3. In the third phase, Jack chooses the location of far player and begins a shockwave attack. Shock wave flies at an average speed to player and explodes upon contact with any object, leaving sparks and lightning in its wake. Players within blast radius of shockwave take heavy damage. Next, Jack jumps back onto roof of train depot and pulls out rockets. Jack throws missiles at players who are in his field of vision. Players are advised to hide under roof of train depot so that Jacks missiles do not reach them. Just like in the second phase, Jack is invulnerable as long as he attacks from roof, it is useless to shoot at him. |
Health and abilities
Game statistics
Reward for killing 35000$ |
